- LUN3DM5: File Information ----------------------------------------------- 02.05.2012 ---
               Title : You'll Shoot Your Eye Out
            Filename : lun3dm5.pk3
             Version : 2
             Authors : Matt "Lunaran" Breit | Andrew "KungFuSquirrel" Weldon
       Email Address : matt@lunaran.com | kungfusquirrel@gmail.com
           Web Sites : http://www.lunaran.com | http://www.button-masher.net
        Installation : To install, simply unzip and place lun3dm5.pk3 in your baseq3 
                       directory wherever you installed Quake3:Arena.  The map should now 
                       be accessible via the Multiplayer menu or by typing "\map lun3dm5"
                       at the console without the quotes.
    Acknowledgements : WViperW, Sock, pjw and Scampie for regular feedback (ie admonishment
                       to throw away my awful early layouts)
                     : Johnny Law, Joe "tombstone" Swinbank, Nate "twtw" Overman, Vomit, 
                       Blender81, and kungfusquirrel for live fire exercises
                     : Sock for putting me onto the secret hacky method to compile simple
                       AAS files for complicated maps

- Play Information -----------------------------------------------------------------------
         Player Base : Designed for Tournament, but works with up to 5.
           Item Load : 2 SGs, 2 RLs, LG, PG, YA, RA, MH.
  CPMA Version Notes : While playable in CPMA, there is no special CPMA version included.
                       Nobody would PLAY a CPMA version of this, because it's a space map
                       and void deaths are just totally not a CPMA thing.  That said, this
                       map is a total joy to soar around in with CPMA's altered friction,
                       air control, and acceleration, even if it's wholly unsuited for a
                       tournament.  I tested the map locally by flying around in CPMA, and
                       when it came time to test the map publicly in VQ3 it was like 
                       driving a dump truck on ice.  (into the void.)
                     : AAS is included, and as of this version (2) actually behave in
                       their normal, mostly not-impressive manner.  They cannot make most
                       of the jumps, opting to hop suicidally into the void, but when
                       their path doesn't take them across such insurmountable perils they
                       do navigate and behave roughly like you've come to expect.  I
                       painstakingly selected a set of bots that are least prone to cliff
                       diving via a rather dull and sadistic empirical grudge match, so
                       if you're looking for the "full" experience, go with the default
                       recommended set in the create game dialog.

- Construction ---------------------------------------------------------------------------
            Textures : 4
             Brushes : 12,600
    Average R_Speeds : Six digits.  Your fancy modern computer can handle it.
      Editor(s) used : QERadiant 202, Adobe Photoshop 7, Alias Maya 2008, Python
               Birds : 0

- Copyright / Permissions ----------------------------------------------------------------

 * You MAY: 
- Use the included custom textures & shaders, or modifications thereof, provided you give 
note of such in an attached readme (and please let me know).  Also be sure to use directories 
and filenames different than those in lun3dm5.pk3.
- Distribute this pak file and/or its contents by any ELECTRONIC means, provided you leave 
the contents unaltered and include this text file, also unaltered.

 * You MAY NOT:
- Decompile or reproduce the BSP as a base to build additional levels.  Make your own damned 
maps.
- Commercially exploit this file or its contents in any way.
- Distribute this pak file and/or its contents on any HARD MEDIA whatsoever, including but not 
limited to magazine coverdisks or level compilations, without prior consent of and negotiation 
with the author.


                    ,================================================,
                    |                                                |
                    |    "I want a Red Ryder carbine action two-     |
                    |     hundred shot range model air rifle!"       |
                    |                                                |
                    '================================================'
