		         .(*.(.__.).*). 
	  	  -'~'*\			          /*'~'-
	              *.*==  InsTa11 : SjT3   ==*.*'
		    ~'./		         \.'~
		          .(.(.*""*.) .). 


\.*"^"*./.__.\.*"^"*./.__.\.*"^"*./.__.\.*"^"*.

Title           : SjT3
Filename     : sjt3.pk3
Author        : InsTazZ
e-mail         : the_great_elminster@yahoo.com
URL	    : http://membres.lycos.fr/purpleananas/
Description  : some hard strafe jumps.
===========================================================


* Use Information *
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Unzip the contents of archive to your Quake3\baseq3 folder
- Run Quake 3 with DeFRaG mode 
- From the main menu select VQ3. The map
  should appear somewhere on the list or in the "run" section.


* MAP INFO *
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
GAME TYPE		: Training
RESPAWN SPOTS		: 3
DIFFICULTY LEVEL        	: Medium-Hard
NEW TEXTURES            	: Yes
NEW SOUNDS              	: No
NEW MODELS	        	: No
MULTIPLAYER SUPPORT	: No


* CONSTRUCTION *
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
CONSTRUCTION TIME	: 2 days
MAP BASE                	: None
EDITOR(S) USED          	: GtKRadiant
OTHER UTILITIES USED    	: Notepad, WinZIP, Psp4
KNOWN BUGS              	: None
COMPILE MACHINE         	: Athlon XP 1800+, 7686MB RAM, GeForce3 TI 500 
-BSP TIME               	: 10sec
-VIS			: 3min
-LIGHT(EXTRA)		: 3min
Net brush count	(n.e.)	: 1114
Total Entities		: 45


* THANKS TO *
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
DeFRaG creators 	---> ExCeLlEnT mod!!
Some mappers 	---> for good textures.
Thrasher 		---> for his " ".txt model.
CeTuS		---> for testing (as each map i design =) )


* COPYRIGHTS *
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 --- You may distribute this file in any electronic format (floppy disc, CD, 
internet,etc) while you include this.txt file UNMODIFIED and distribute it 
without any sort of costs.
 --- Authors may NOT change this level or use it as a base for their own levels 
without my authorization.